The Project Umbrella Resident Evil Podcast

Comprehensive reviews and analysis of the complete Resident Evil/Biohazard saga by long time fans from the community

December 19th, 2017    

Deadly Silent Night - A Christmas Tale.

It is the festive season, and as tradition dictates, everyone must now spend millions on a Christmas advert. Well we at Project Umbrella Podcast spared no expense as we present the first Project Umbrella Podcast Christmas advert. We call it - Deadly Silent Night , a Christmas Tale. Follow the adventure of sweet young Rombie on the night before Christmas...

Merry Christmas from all the PU Podcast team and all the best for 2018. We will be back in the New Year fully reformed and rebranded as a PMC with a critical analysis of Resident Evil 7 Gold Edition and a full breakdown of all the new added content and its impact on the furture of the series. From then on it will swiftly be on to the Resident Evil 2 Remake (god forbid) and beyond...


December 4th, 2017    

Episode 43 - Resident Evil: The B.O.W. Files

This episode is the result of another frequent listener request as our team sit down and examine some of the nefarious creations developed by Umbrella Corporation and others across the series. This particular area is Neptune's forte and he goes into detail on the Hunter and Tyrant programs in particular before looking at fan examples of best and worst B.O.W.s submitted via our facebook page. News discussion is dominated by the impending release of Resident Evil 7 Gold Edition and Rombie breaks down some impressive sales figures for the franchise recently presented by Capcom. Please enjoy.


November 2nd, 2017    

Episode 4 - Resident Evil: Dead Aim

Time to go back to the archives again as we revisit a criminally overlooked classic with Resident Evil: Dead Aim/Gun Survivor 4: Heroes Never Die. This particular title is a favourite amongst the Project Umbrella team and we break the game down and see how it has stood up to the test of time. Originally recorded in April 2012 this episode also features a comprehensive breakdown of the Resident Evil 6 Captivate trailer and several Alex Wesker theories years before Revelations 2 was born. We also discuss how Japanese translations have revealed a completely different outlook on the history of the t-Virus, providing yet another example of how much Western audiences are missing out on important plot details. Finally, making his debut as a guest is none other than Sean 'S.T.A.R.S_TyranT' Hall who would later join our team on a permanent basis. Please enjoy.


October 5th, 2017    

Episode 42 - Resident Evil: A History of Raccoon City

This episode is a direct result of requests from the community to dedicate a feature length episode to everything Raccoon City. We look at the history of the town using sources from multiple titles as well as the geography and general asthetic that has changed and evolved from game to game. Inevitably talk often diverges onto Resident Evil Remake 2 and we also look at where Raccoon may be located in the real world. Making up the bulk of the discussion is a breakdown of the enitre Raccoon City incident from the initial causes, to the chronology of events, and then the ultimate aftermath. In the news we briefly touch on the release of Resident Evil Revelations HD for the current generation consoles and the recent news from Tokyo Game Show concerning RE7's upcoming DLC Not A Hero and End of Zoe. 


August 3rd, 2017    

Episode 41 - Resident Evil: Vendetta

With Resident Evil 7 now behind us our attention turns back to the wider universe with the release of the third canonical CG film. Entitled Resident Evil Vendetta, the film again stars Leon S. Kennedy and picks up sometime after the events of Resident Evil 6. Also along for the ride this time are Chris Redfield and Rebecca Chambers, the latter making her first on-screen appearance since The Stage and Resident Evil Zero before that. As usual we dissect the film scene by scene and assess what worked and what didn't. Rombie is in full film analysis mode here as we discuss the portrayal of the three flagship characters, the new villain Glenn Arias, and the quick return to heavy action following the slow-burning horror of RE7. We break down the plot by looking at whether the 'vendetta' angle was successful based on character motivation, how the new A-Virus worked and whether an epic outbreak across New York was something the series really needed. Do audiences care about just another one-shot bad guy? What is the point behind Leon's involvement, and just who trains B.S.A.A. snipers wielding rail guns in this day and age? 


April 6th, 2017    

Episode 40 - Resident Evil 7 - The Aftermath

This episode is essentially a filler episode to catch up on the news and to evaluate points and community feedback to Resident Evil 7 that we didn't get around to in last month's episode. Now that the dust has settled we look back on the game and assess our original opinions. Specifically we look at some of the negative aspects of the game such as the lack of enemy variety, the disappointing final third and the graphical inconsistencies. But despite all these points, we are all still very happy with the game. Capcom's latest statement about Chris Redfield's appearance also triggers another debate and as always we sign off with another round of Neptune's biohazard quiz. 


March 13th, 2017    

Episode 39 - Resident Evil 7: Biohazard

After a long, anticipated wait, Resident Evil 7 is now finally unleashed so join us now for a very in-depth analysis as our team guide you through the complete game from start to finish. George Trevor's opinion has vastly changed since he played the demo, veteran fan Rombie is quietly satisfied, and following his disgust at chasing a Mazda MX5 round China in RE6, Neptune is now firmly back in the land of survival horror - bearing in mind he doesn't do VHS tapes, or photographs, or lanterns. We discuss every aspect of the game including the characters, the setting, the atmosphere, the story, and of course whether this truly is a return to classic Resident Evil. Enjoy.


December 24th, 2016    

Episode 38: Resident Evil - Corporate Espionage

Welcome to our 2016 Christmas special in which a suggestion by Rombie resulted in an episode dedicated to the various shady organisations that populate the Resident Evil universe. We also have a discussion on the recently updated Beginning Hour demo for Resident Evil 7 now available for all consoles and the new 'Tape 3' trailer. For the main chat, Mr. Spencer presents a detailed thesis on Umbrella's clandestine relationship with the U.S. Government dating back to the dark times of the Cold War, and we look at Umbrella's fall from grace and how replacements such as Tricell and WilPharma fared. So grab a sherry and a mince pie and enjoy as Neptune gets a little too carried away with the festive stuff, Batman tries to clarify the history of Umbrella's rival company only to complicate things even further, and George Trevor decides he doesn't like Resident Evil 7, despite it being everything he has been desperately hoping for for so long. Look out for bread monsters.


November 4th, 2016    

Episode 37 - Happy Birthday Resident Evil 1

Welcome to part 2 of our 20th anniversary celebrations. This time around we wanted to pay tribute to the original game that got us all so hooked way back in the very beginning. Many of our team hadn't played the game for a number of years and each member was tasked with trying out a different version. The standard original, director's cut, Deadly Silence and Sega Saturn versions all get a run out with various degrees of success. We talk of our own experiences during our playthroughs and what routes we like to take around the mansion and what areas are best to avoid. The legacy of the game is discussed and of course there are the inevitable comparisons to the remake. So with Resident Evil 7 just around the corner, take the time to remind yourself of the good old days back from the very beginning.


September 11th, 2016    

Episode 36 - Resident Evil: The Stage

This episode looks at the little-known stage play performed during a three week run in Tokyo last winter. The plot is set between the events of Resident Evil 5 and 6 and features the long-awaited return of Rebecca Chambers in her first chronological appearance since Resident Evil Zero. After coming to blows over factory designs and corporate logos last month, our panel sit down to analyse the story and discuss whether Resident Evil can transition successfully to a theatrical stage setting. We look at the characters, the acting, the costumes and the production design, coming away feeling quite positive which makes a refreshing change of late. In the news we look ahead to Tokyo Game Show 2016, speculating on 'The Lantern' trailer and the recent ESRB leak revealing the core plot and specific scenes from Resident Evil 7. Finally season 3 of the podcast signs off with an extended edition of Neptune's Biohazard Quiz.


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