The Resident Evil Podcast

Comprehensive reviews and analysis of the complete Resident Evil/Biohazard saga by long time fans from the community

June 6th, 2022    

Episode 78: Resident Evil 4 Remake Reveal

It's happened. After years of rumors, the remake crank has been turned once again with the recent reveal by Capcom that the beloved classic, Resident Evil 4 is being "re-imagined". With the original game widely available to play on the new generation of consoles, the team cast their eye over not just the stunning trailer but the implications this direction brings to the franchise. Will lightning strike twice for Capcom in a game that not only shook up the Biohazard franchise, but fundamentally altered the entire gaming landscape? With some storyline insight and predictions from Neptune, Rombie, a returning Mr. Spencer, and (the exasperated) STARS TyranT in this surprise reveal podcast. In the news we also look at the newly released Resident Evil Netflix trailer.

Remakes hey?!! Enjoy!"

May 7th, 2022    

Episode 77: Happy Birthday Resident Evil (Remake)

Welcome to REP's birthday party for Resident Evil Remake, now 20 years old and still as glorious and nostalgic as ever. As per tradition with our birthday milestone episodes, the team sit down and play various versions of the game, in different modes with both Chris and Jill, and shares their individual experiences. So sit back, grab a drink, turn the lights off, and let us take you back to the Arklay Mansion once again. The birthplace of horror. 

March 12th, 2022    

Episode 76: Resident Evil Revelations Retrospective

It may be hard to believe, but Resident Evil Revelations has just celebrated its 10th birthday! Originally conceived as a portable experience for the Nintendo 3DS released in January 2012, this curiously often overlooked title has received several enhancements over the years and according to Capcom remains very much part of the main series. But as we discuss, Rev 1 is a strange beast. Despite containing many of the core ingredients that appeal to fans, Chris and Jill together, a return to horror after the action behemoth of RE5, and a larger focus on hub, key-questing gameplay, something about it doesn't feel quite right. Rombie isn't much of a fan and Batman aside, the other boys are firmly on the Rev2 train. But regardless there are many positives to take from this game. So sit back and relive the times of Grinder, Jackass, Jessica's sweet-ass, and Conan O'Brien's luxury cruise on the Queen Zenobia. 

February 13th, 2022    

Episode 75: 10th Anniversary Special Podcast

This episode sees the panel reflect on a decade of Resident Evil podcasting but also more importantly, reflecting on the last decade of Resident Evil as a whole. Since we started our little endeavor, the series has more than doubled in content with numerous new games, remakes, CG productions, manga stories, stage plays and even a musical, each of which have helped elevate the franchise to the colossal powerhouse it is today with over 25 million games sold in the last two years alone. Join us as we go back to the times of Revelations 1 and Operation Raccoon City, then the aftermath of Resident Evil 6 when the series truly felt like it was lost. We discuss the turn back to horror with Revelations 2, then Capcom undoing all of its good work with Umbrella Corps. We assess the reboot with 7, the evolution to Village and of course the impact of the widely divisive remakes of 2 and 3. Sandwiched inbetween all that is Damnation, Vendetta, Infinite Darkness and of course, plenty of Marhawa Desire news. Please join us for one of our lengthiest episodes to date and thank you to all for 10 years of support. 

January 26th, 2022    

Episode 74: Resident Evil - Welcome To Raccoon City Review

Finally after some delay the boys sit down to review the live-action reboot of the Resident Evil movie franchise. Writer/Director Johannes Roberts has gathered a promising cast to take us through a story that loosely combines the events of both Resident Evil and Resident Evil 2. Opinion seems divided as we discuss everything from the characterisation, the strive for authenticity, the 90's aesthetic, the creatures, and the inevitable comparisons to the Paul WS Anderson efforts. Please enjoy. 

January 18th, 2022    

REP Presents: The Best Bits

The Resident Evil Podcast proudly presents, to celebrate our 10 year anniversary, a best bits compilation podcast!

With over 10,000 minutes/167 hours worth of recordings, 76 podcasts, and 500-odd Biohazard quiz questions, this has been a long and quite incredible journey which has seen the Resident Evil series evolve and expand in many diverse ways.

With many of these moments voted for by you, our loyal fanbase, we now present some of the best moments from the last decade, from the insightful, to the poignant, to the funny and the downright calamitous. 

Thank you for joining and supporting us on the journey so far and here's to many more years to come.

Cheers!

December 14th, 2021    

Episode 73: Resident Evil Gaiden

After years of requests and pressure from an unnamed member of the team, the Resident Evil Podcast finally brings you its coverage of the first proper handheld biohazard experience, Resident Evil Gaiden. 

Released 20 years ago to the day on the Game Boy Colour, this much maligned entry has probably generated as much discussion over the years as any mainline title. Join Neptune, STARS Tyrant, Rombie and George Trevor as they provide their analysis on this 8-bit title, covering development, graphics, sound, story and of course the non-canon status Gaiden currently has. 

We also have a very quick sub-discussion on Welcome to Raccoon City, a teaser of sorts before our full review coming in the new year. 

A big thanks must also go to Padrex and Sofland for their remix OST!

October 21st, 2021    

Episode 72: Resident Evil ‘The Reports‘

This episode sees the team look back at the 20th year anniversary of the original Wesker's Report, a special limited edition DVD that originally accompanied pre-orders of Resident Evil Code Veronica X on the PS2. Narrated in universe by Albert Wesker, we discuss its lasting impact, canonicity, and the subtle updates it has received over the years as well as touching on both Wesker's Report II and Wesker's Extra Report. From there we dissect Jessica's Report, Ada's Report, and finally the Baker Report as we assess how much they add to our enjoyment of the games and how important supplemental materials are to the overall lore. 

In the news discussion we look at RE4 VR on the Occulus Quest 2 and have a quick preview of the 'Welcome to Raccoon City' live action movie reboot. 

Our thanks to Moni from residentevildatabase.com for the use of their DC Douglas narrated Wesker's Report 2 clips. 

August 7th, 2021    

Episode 71 - Resident Evil Infinite Darkness Review

In the aftermath of Resident Evil Village, attention now turns to the recently released CG animated series on Netflix and the forth iteration of Leon S. Kennedy story lines that began all the way back in 2008 with Resident Evil Degeneration. Our panel breaks down the plot and the characters, looking at what ID means for Leon's evolution and his relationship with Claire in particular. We also discuss its relevance in the overall series lore and any sequel possibilities. It is our pleasure to welcome returning guest Alex Aniel, aka: CVXFreak, who enlightens us all with the current Biohazard view in Japan. Here Alex goes into detail about why Resident Evil seems to be declining in the place of its birth, despite seemingly being more popular than ever in the west. And just why does Leon Kennedy have to be in every single one of these CG adventures? Please enjoy.

July 16th, 2021    

Episode 70 - Interview with Antony Johnston

For this episode we are delighted to welcome special guest Antony Johnston, New York Times bestselling author and screenwriter. Antony has a number of major media projects on his resume, including Hollywood movie Atomic Blonde and video game survival horror classic Dead Space. He is also the scriptwriter for Resident Evil Village and worked very closely with Capcom Japan on the scenario design. In an engaging discussion, Antony goes into detail about how he was hired by Capcom, the writer's room process, and how crafting the storyline was very much a collaborative effort. He also explains just how much was rewritten, how many concepts were changed, and how sometimes less really is more. We also get to fire in some key community questions such as Rose's powers, the absence of Blue Umbrella, and just what is going on with that ending...

Once again our sincere thanks to Anthony for joining us. Please enjoy.

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