The Resident Evil Podcast

Comprehensive reviews and analysis of the complete Resident Evil/Biohazard saga by long time fans from the community

January 18th, 2022    

REP Presents: The Best Bits

The Resident Evil Podcast proudly presents, to celebrate our 10 year anniversary, a best bits compilation podcast!

With over 10,000 minutes/167 hours worth of recordings, 76 podcasts, and 500-odd Biohazard quiz questions, this has been a long and quite incredible journey which has seen the Resident Evil series evolve and expand in many diverse ways.

With many of these moments voted for by you, our loyal fanbase, we now present some of the best moments from the last decade, from the insightful, to the poignant, to the funny and the downright calamitous. 

Thank you for joining and supporting us on the journey so far and here's to many more years to come.


December 14th, 2021    

Episode 73: Resident Evil Gaiden

After years of requests and pressure from an unnamed member of the team, the Resident Evil Podcast finally brings you its coverage of the first proper handheld biohazard experience, Resident Evil Gaiden. 

Released 20 years ago to the day on the Game Boy Colour, this much maligned entry has probably generated as much discussion over the years as any mainline title. Join Neptune, STARS Tyrant, Rombie and George Trevor as they provide their analysis on this 8-bit title, covering development, graphics, sound, story and of course the non-canon status Gaiden currently has. 

We also have a very quick sub-discussion on Welcome to Raccoon City, a teaser of sorts before our full review coming in the new year. 

A big thanks must also go to Padrex and Sofland for their remix OST!

October 21st, 2021    

Episode 72: Resident Evil ‘The Reports‘

This episode sees the team look back at the 20th year anniversary of the original Wesker's Report, a special limited edition DVD that originally accompanied pre-orders of Resident Evil Code Veronica X on the PS2. Narrated in universe by Albert Wesker, we discuss its lasting impact, canonicity, and the subtle updates it has received over the years as well as touching on both Wesker's Report II and Wesker's Extra Report. From there we dissect Jessica's Report, Ada's Report, and finally the Baker Report as we assess how much they add to our enjoyment of the games and how important supplemental materials are to the overall lore. 

In the news discussion we look at RE4 VR on the Occulus Quest 2 and have a quick preview of the 'Welcome to Raccoon City' live action movie reboot. 

Our thanks to Moni from for the use of their DC Douglas narrated Wesker's Report 2 clips. 

August 7th, 2021    

Episode 71 - Resident Evil Infinite Darkness Review

In the aftermath of Resident Evil Village, attention now turns to the recently released CG animated series on Netflix and the forth iteration of Leon S. Kennedy story lines that began all the way back in 2008 with Resident Evil Degeneration. Our panel breaks down the plot and the characters, looking at what ID means for Leon's evolution and his relationship with Claire in particular. We also discuss its relevance in the overall series lore and any sequel possibilities. It is our pleasure to welcome returning guest Alex Aniel, aka: CVXFreak, who enlightens us all with the current Biohazard view in Japan. Here Alex goes into detail about why Resident Evil seems to be declining in the place of its birth, despite seemingly being more popular than ever in the west. And just why does Leon Kennedy have to be in every single one of these CG adventures? Please enjoy.

July 16th, 2021    

Episode 70 - Interview with Antony Johnston

For this episode we are delighted to welcome special guest Antony Johnston, New York Times bestselling author and screenwriter. Antony has a number of major media projects on his resume, including Hollywood movie Atomic Blonde and video game survival horror classic Dead Space. He is also the scriptwriter for Resident Evil Village and worked very closely with Capcom Japan on the scenario design. In an engaging discussion, Antony goes into detail about how he was hired by Capcom, the writer's room process, and how crafting the storyline was very much a collaborative effort. He also explains just how much was rewritten, how many concepts were changed, and how sometimes less really is more. We also get to fire in some key community questions such as Rose's powers, the absence of Blue Umbrella, and just what is going on with that ending...

Once again our sincere thanks to Anthony for joining us. Please enjoy.

July 1st, 2021    

Episode 69.5 - Resident Evil Village Part 3: Community Feedback

It's that time once again folks where the reins are handed over to your good selves to voice your own opinions and reviews about Resident Evil Village. There really has been so much to discuss about the game but overall it seems as though Capcom have another success on their hands. There are still a lot of divided opinions about certain aspects however, as this broad mix of call-ins will demonstrate. Stick around for the season finale of Neptune's calamitous biohazard quiz. 

June 16th, 2021    

Episode 69 - Resident Evil Village Part 2: The Lore Discussion

With enough time having now passed since the release of the game, it is time for the REP team to reconvene and discuss and dissect the story in depth. We break down some of the characters and creatures and speculate about the properties of the Megamycete and the Cadou parasite. We also discuss The Connections and opinion is divided on the dramatic twist with Ethan's character. Neptune is somewhat of a lone wolf (or is that Hound Wolf, or even Fox Hound?) and defends his appraisal that this story is the best the series has produced since 5. Rombie and Sean are more on the fence, George Trevor still isn't a fan of The Duke, and Batman has plenty to say (quite literally) about the BSAA.

May 5th, 2021    

Episode 68 - Resident Evil Village: The Spoiler-Free Review

Thanks very much to Capcom, this episode got to see the guys get their hands on review copies of Resident Evil Village well in advance of official release and here the team assemble to offer their preliminary thoughts and a technical review of the complete experience. We had strict rules to follow so rest assured you will not find any spoilers within and this review will not tarnish your initial playthough of Village in any way. But we hope we can entice, tease, and present a flavour of what to expect. We discuss the overall feeling and atmosphere of the game, some of the enemies, the addition of The Duke and the crafting system, and also the technical performance of the PS4 and PS5 versions. We look at how the gaming world and the exploration works and STARS_TyranT briefly offers his thoughts on the welcome return of Mercenaries mode. Please enjoy.

March 22nd, 2021    

REP Presents: The Be6inner’s Guide to Bioha7ard

Welcome to our celebratory episode for the 25th anniversary of Resident Evil/Biohazard. For our 67th episode, we have listened to audience requests and produced a show aimed at newcomers to the series. If you are looking forward to Village but are perhaps not too overly familiar with the rest of the series then we have you covered! Join Neptune, BatMan, Rombie, and STARS_TyranT as they guide you through each and every game/movie/story in the series as we list our top 10(ish) essential RE titles to enhance your village experience. Please enjoy.

February 17th, 2021    

Episode 66 - Resident Evil 4 Retrospective

Our latest episode sees the whole REP team take a look back on perhaps the most controversial game in the entire series, Shinji Mikami's Resident Evil 4. We all know the legends behind its development, with the various builds including Hookman, 'Stylish', and and what should have been the cradle of the Progenitor Virus. But instead we ended up with a rural setting, no zombies, and an Umbrella that had been destroyed off screen. It is certainly a game that split the community down the middle and our team look back with mixed opinions, some more positive than others, but we all collectively agree that Resident Evil 4 is probably one of the most important titles in the franchise. The main discussion is supplemented with community call-ins and readings from the 'Biohazard 4 novella' by Benny Matsuyama taken from the Biohazard 4 Kaitai Shinsho.

News discussion is dominated by Capcom's recent showcase in which they debuted a new Village trailer, the first ever official gameplay, and a welcome surprise with the Maiden demo which STARS_TyranT has been busy exploring. 



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